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Mathematical monster, the spaghetti God of Stones, C
#121
Posted 03 March 2012 - 11:21 AM
#122
Posted 03 March 2012 - 11:30 AM
#123
Posted 03 March 2012 - 11:34 AM
#124
Posted 03 March 2012 - 11:34 AM
#125
Posted 03 March 2012 - 11:35 AM
#126
Posted 03 March 2012 - 11:36 AM
#127
Posted 03 March 2012 - 11:37 AM
Ponder the ant in the featureless ever changing desert may perform an indefinite random walk without coordinates and will eventually return to the origin even in indefinite length walks in straight line.
Edited by steampoweredgod, 03 March 2012 - 11:38 AM.
#128
Posted 03 March 2012 - 11:40 AM
the perfect reflection self fractal portrait
http://www.youtube.com/watch?v=hM-3rD7hQwY
maximum lossless compress of all information content at present
Edited by steampoweredgod, 03 March 2012 - 11:41 AM.
#129
Posted 03 March 2012 - 12:17 PM
Edited by steampoweredgod, 03 March 2012 - 12:18 PM.
#130
Posted 03 March 2012 - 12:18 PM
#131
Posted 03 March 2012 - 12:25 PM
I can see into the systems and find their intrisic weakness before my mind's eye they collapse.
3x3 eyes
Sazan Eyes
The being who enslaved the kingdom of the gods
Kaian-one
Kaiyanwang
#132
Posted 03 March 2012 - 12:28 PM
The spheres of order cannot be interfered, like atoms being smashed a new wave of order and change from select points an unstoppable evolutionary wave unleashed reaching across all corners in a single stroke.
#133
Posted 03 March 2012 - 12:41 PM
#134
Posted 03 March 2012 - 12:42 PM
#135
Posted 03 March 2012 - 12:50 PM
#136
Posted 03 March 2012 - 12:53 PM
ALICE ONE LINEART
http://kaian.deviant...ineart-44250362
Scalable to infinite scale by infinite recursiveness
#137
Posted 03 March 2012 - 12:54 PM
#138
Posted 03 March 2012 - 12:59 PM
Scalable to infinity by self recursive implementation*(recursive reality simulation)
N grid activity pattern correspond to equivalent one dimensional line diagrams, and to equivalent 2d diagrams, there is correspondence with 3d diagrams, 4d diagrams, 5 diagrams, 6,7,8,9 diagrams
Thus the same one dimensional structure occurs in a more elaborate mobile form in a slightly higher energy or dimension, yet even the highest dimensions have one to one correspondence to origin state by recurrence by directional embedding(well defined nesting with label break continue functions, and internal nand structure.).
#139
Posted 03 March 2012 - 01:01 PM
#140
Posted 03 March 2012 - 01:05 PM
#141
Posted 03 March 2012 - 01:16 PM
CLEAR CONCISE PROPERLY DONE NESTING PRACTICES
The programmer should simply cause the black and white pixels to dance into a linear form, a moving line diagram, and use that to draw an image or a moving image. Then they do it again, and again for each different color and apply it one on top of the other. That's an artistic programming perspective.
Infinite dynamic range integer programming via nested nand.
Now it suggests as mentioned in previously read books, that there is not only a correspondence with the moving lines and structure or pattern, but there is also a correspondence with other certain universal turing compatible phenomena like the game of life, That is there is a still life in the game of life that corresponds to a moving line in the shape of trees, in the shape of grass, in the shape gases, etc. These also represent the surface interactions that occur in all surfaces, a 3d structure can be sliced into many 2d slices, the 2d slices into 1d slices, these in turn make continuous lines but there are also simpler game of life still life combinations corresponding to the continuous curves, at 2d, at 3d, etc as each dimension is sliced perfectly by the preceding dimension, the dimensions can be viewed as overlayed grids or lines.
#142
Posted 04 March 2012 - 01:15 AM
Edited by steampoweredgod, 04 March 2012 - 01:16 AM.
#143
Posted 04 March 2012 - 01:19 AM
#144
Posted 04 March 2012 - 01:20 AM
#145
Posted 04 March 2012 - 01:21 AM
#146
Posted 04 March 2012 - 01:51 AM
#147
Posted 04 March 2012 - 01:53 AM
#148
Posted 04 March 2012 - 01:53 AM
#149
Posted 04 March 2012 - 01:56 AM
Though you can always blame it on our ancestors or our latest designs
#150
Posted 04 March 2012 - 01:57 AM
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