I found it in aging-genes.ru. Looks Interesting to me )
PDF version
Posted 29 December 2012 - 09:32 AM
Posted 29 December 2012 - 01:24 PM
Posted 29 December 2012 - 01:32 PM
That is a nice info-graphic. Thanks for posting Andey. I was wondering what is the significance between the black and blue connecting lines? Also, Apoptosis is directly linked to cancer in the diagram. How are they connected? Apoptosis "gone wrong" leads to cancer?
The next step to make this graphic more useful would be to make it interactive, maybe with flash or something similar. It would be cool if the pathways would "light up" when you hovered your mouse over one of the events, pathologies, etc.
Also, a neat addition would be to have known interventions/cures/treatments somehow linked into the flow chart. A 3D version might be more engaging and thought-provoking, but that would take a lot of time as well.
Posted 29 December 2012 - 01:46 PM
Posted 29 December 2012 - 02:14 PM
I realized you are not the author, I just thought you might have had some additional insight into the design, seeing that you found it. It would certainly be worthwhile to see if Dr. Moskalev could be contacted. As a LongeCity project, maybe we could help him enhance the graphic.
Dear friends!
I have plans to create an electronic textbook on the mechanisms of aging.
His task is a popular and interactive way to convey a basic understanding of the mechanisms of aging to a variety of users, including potential investors.
I am in search of talented digital artists and infographics, and web programmer with excellent knowledge of HTML5. It would be nice to find a more competent mol. biologists and physiologists to planning content as a whole.
Here is a sample plan:
Visual biology of aging
1. The level of body
a. The aging of the central neuro system
b. The aging of the endocrine system
c. Immune aging
d. The aging of other body systems (cardiovascular, digestive, skin, excretion, musculoskeletal)
2. The level of tissue (extracellular matrix matching, apoptosis, cellular senescence, the aging of stem cells and their niches)
3. Level cell (non-enzymatic glycosylation, free radicals, lipid peroxidation, protein cross-linking, the units of oxidized proteins, lipofuscin, DNA damage, mitochondrial damage, breach of epigenetic regulation of DNA)
4. Age-related diseases (osteoporosis, type 2 diabetes, heart attack, atherosclerosis, etc.)
5. Existing anti-aging technology
6. Anti-aging technology of the future, long-term point of application of interventions
The system consists of three large image blocks: the body, the tissue, the cell. First, we see the image of man. Side we have an interactive menu where we can choose the aging physiological systems. We can make the zoom in the selected area (eg the brain) or interactively working with drawing, or by selecting a keyword from the submenu physiological systems. Then we can go to the level of tissue and look at the basic principles of aging at the tissue level, choosing the tissue elements (differentiated cells, stem cells, extracellular matrix), we can consider the individual components of the mechanisms of aging tissues. Then we can go to the cell (molecular and subcellular levels) to see the aging cell, its organelles (mitochondria, nucleos, and the problems in the lysosomes, etc.) and macromolecules (proteins, lipids, DNA).
Posted 29 December 2012 - 02:44 PM
It looks to me that the black lines imply causality while the blue imply a correlation. I suppose that if he worked in all the lines it would be extremely messy, but there should be a line between epigenetic changes and mitochondrial dysfunction.That is a nice info-graphic. Thanks for posting Andey. I was wondering what is the significance between the black and blue connecting lines?
Edited by Turnbuckle, 29 December 2012 - 02:50 PM.
Posted 29 December 2012 - 04:27 PM
I would be happy with the cooperation, there is safety in numbers)
I've been wanting to make it interactive for a long time, and add it's time for add additional info to it.
Blue lines - where it is not clear what is going on what is the cause and which the effect.
With textbook I could not find enough number of enthusiasts ready to participate in such a project
Posted 29 December 2012 - 06:51 PM
Posted 29 December 2012 - 07:51 PM
Last year LongeCity was offering in the range of $1,000-2,000 for some graphic artist to make a nice pixel art graphic of a city to put on our front page or forum pages. We couldn't find anyone. Maybe we could offer this money for someone to make Moskalev's chart into an interactive graphic.
Posted 29 December 2012 - 11:03 PM
Posted 30 December 2012 - 04:04 PM
Posted 30 December 2012 - 06:43 PM
Nice ideas Andey, but probably dreaming too big to start out, based on my experience. Usually, it is hard to get a wide base of contributors (projects with massive success such as Folding@home are rare). Of course, you never know what will capture the imagination of people, but usually it is the dedication/agency of just one or two people that pulls an idea like this forward.
So if you could, please ask Dr. Moskalev if he has a general idea on how to make his graphic more interactive and intuitive (I have suggested using flash or something similar to highlight pathways when people mouse over the graphic) . Also, perhaps he knows a computer graphic artist that could help out and might get the project off the ground with a small grant from LongeCity. Or perhaps you might find the time as an independent contractor?
Posted 31 December 2012 - 05:58 PM
Posted 31 December 2012 - 09:52 PM
Posted 01 January 2013 - 01:33 PM
Posted 01 January 2013 - 04:20 PM
Posted 01 January 2013 - 06:11 PM
Edited by Mind, 01 January 2013 - 06:11 PM.
Posted 01 January 2013 - 06:21 PM
Edited by cryonicsculture, 01 January 2013 - 06:43 PM.
Posted 02 January 2013 - 03:59 PM
Posted 03 January 2013 - 08:17 PM
Posted 03 January 2013 - 08:39 PM
Posted 05 January 2013 - 03:42 PM
Posted 07 January 2013 - 10:48 PM
If someone can tell me how to emulate a full copy of XP Pro in 7 Home Premium for free, I could do some of it. I know later versions of windows have a built in, but it doesn't seem to work for the versions of Photoshop (CS2) and After Effects (7 Pro) that I own.
What I could do:
Produce multilayer PSDs or PNGs with transparency for use in animations (PSCS2)
Produce graphics in FLV video format tobe combined with voice overs (AE7P)
Posted 08 January 2013 - 02:18 AM
If someone can tell me how to emulate a full copy of XP Pro in 7 Home Premium for free, I could do some of it. I know later versions of windows have a built in, but it doesn't seem to work for the versions of Photoshop (CS2) and After Effects (7 Pro) that I own.
What I could do:
Produce multilayer PSDs or PNGs with transparency for use in animations (PSCS2)
Produce graphics in FLV video format tobe combined with voice overs (AE7P)
Thanks for offering to get started on this cryonics culture! Could you explain your problem in a little more detail. You see to have the right programs for tackling this enhancement project (PSCS2 and AE7P) but you cannot use them right now? They don't work on your computer? You don't have an OS to use them on? What is the exact problem?
Also, does anyone else have any preference of photoshop layers vs flash to make this thing pop. Is there any reason to start with one or the other? If this takes off and we get more volunteers, we don't want to start over from scratch because we started in the "wrong" format.
Edited by cryonicsculture, 08 January 2013 - 02:22 AM.
Posted 10 January 2013 - 09:20 PM
Posted 10 January 2013 - 11:58 PM
Posted 11 January 2013 - 02:02 AM
You could do it as an xml-driven flash app. But i heard flash is on the decline, and Dr. Moskalev mentioned html5, which i have no experience in (jdkasinky wrote a book on that).
Thanks for the reply cryonicsculture.
In order to show the potential of this schema (and a future mega 3D database linked version in the future), we need to be able to make this 2D versions interactive (make it "pop" when people look at it). We are on the right track here. From what you are saying, and from my understanding, it seems flash would be the way to go because that would be the best known way to put it on a page and have everyone be able to see and interact with it.
Now....is making png or photoshop layers the first step? Then we send those layers to someone who builds flash websites? They would build the interactivity into it?
If making the layers is the first step then why don't you (cryonicsculture) at least begin by taking just a couple of the features and pathways on the graphic (perhaps a couple of the shorter/simpler ones) and make the halo effect around them. At least then we will have an example of what we want the interactivity to look like and the next person can take it to the next level.
Posted 11 January 2013 - 08:17 PM
Posted 11 January 2013 - 10:51 PM
Edited by cryonicsculture, 11 January 2013 - 10:52 PM.
Posted 12 January 2013 - 08:46 AM
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